fullcontactmuse: (Default)
Rumors of a Shadows of a Crimson Dawn one-shot game

Several years ago, Ben Vaughan and I ran a Victorian steampunk Vampire LARP that was modeled geared for high-adventure fun and getting rid of the angst that so often annoys me with Vampire: The Masquerade games. We completely took apart the World of Darkness and rebuilt it. Certain things were a mystery, like diablerie for example or older kindred. Age wasn't something kindred talked about and knowing vampires older than 200 years was a rare thing indeed. There were no Sabbat, no werewolves. Changelings were the things of legend, though many players suspected that two nasty men, Mr. York and Mr. Wellington, may have been. Certainly they were men who operated under their own rules.

The Camarilla was built to resemble the British bureaucracy with its byzantine forms and departments. Transfers were something that happened to kindred who were unruly and a common euphemism was to be "transferred to Istanbul". Some kindred were curious why Tariq never reported to Istanbul's Prince, others knew better than to ask. Assamites and the Lasombra were good standing members of the Camarilla.

The Malkavians, trouble makes to the end, had been summarily kicked out, frequently blamed for the fall of Paris to the Independence Movement. Even the court of London's darling, Mina Harker couldn't make all kindred accept the Children of the Moon. The Malkavians were even blamed for the rise of the Sparks, mortals with the mad genius for science and creation.

Some say that one such spark managed to walk into a gathering of kindred, pretending to be one of them with a device that manipulated his psycho-magnetic aura so he appeared dead. What's worse is that they say he got away with information that could endanger vampires the world over. Of course, the spark that people speak in hushed voices about the Engineer.

The Independence Movement sought to usurp the Camarilla's presence in the Americas and Indonesia. Still, the Followers of Set sought power for their own and controlled much of the Dark Continent through seeking out rumored ancients to consume their vitae.

The rumor of one shot came back around to me today when Eric gave me a call to say hi. Well, and to wax lovingly on the game that was and follow up on a rumor he had heard.

So who would be interested in one shot game set in the world of "Shadows of a Crimson Dawn"?
fullcontactmuse: (Dice)
Death of a High Programmer
fullcontactmuse: (Cursed Duck)
If you're going to BayCon and you enjoya a fun LARP, you should consider our game. The people who played in it at Norwescon all said how much they enjoyed it!

(Click to enlarge image)

To sign up for the game and have a better chance of getting the character you want to play, go to the Stranger Concepts website and register!
fullcontactmuse: (Dice)


proudly presents...

 

Dawn was just breaking on the horizon when the owl arrived with the morning mail. Among the various letters was your confirmation from the New York Concillium.

Greetings advisor:

We thank you for your response to the invitation for the coming Wizards Summit on December 31st, 1979. We look forward to meeting with you and receiving your analysis on the Voldemort situation developing across the Atlantic. The summit will occur in the floating city, the Eye of Daedalus. This modern wonder of wizarding craft will provide us the sanctuary for our deliberations during its dedication. As you know, the Eye of Daedalus was constructed by the Artificer's Guild and the Technocratic Union as the first wizard made transient geomantic point to help stabilize the Great Comprise Spell of 1884.

For everyone's safety and security, no apperation is allowed to or from the Eye of Daedalus. Please contact your local concillium for port key locations and times.

Sincerely,

Filomina J. Euripides
High Auger

Stranger Concepts presents a live action role-playing event in a time before the birth of the boy who lived, when the Dark Lord was rising in power and the western hemisphere set about to gather the best minds to develop a plan to deal with He-Who-Must-Not-Be-Named.

Participation in this event is by preregistration and limited space will available at the convention for walk-on parts. This LARP is geared for players 18 and older.

Game Information

What:  Lord Voldemort and the Wizard's Summit LARP
When:  Friday, April 10, 2009, 9:00 PM to 1:00 AM
Where:  Norwescon 32, Maxie's Ballroom

To register visit www.strangerconcepts.org or email potterlarp@strangerconcepts.org for more information.

fullcontactmuse: (Ji Dian Station)
From the jidianstation.org website:
12/18/2009 - The December 20th game has been canceled due to snow. Jim and I decided that prognosis of the local roads do not look good--they are certainly quite nasty right now--and the uncertainty around what the weather will bring. At the time of this writing, weather.com is predicting more snow on Saturday. We are gifting 5 XP to every player because of the cancelation and we may consider doing a make-up game at another time.
fullcontactmuse: (Ji Dian Station)
On Saturday, October 25th, 2008, at 2:00 PM in Kirkland, WA
Ji Dian Station Logo
In the office of Olin Thomjack...

Allyn Moore approached the open door to Olin Thomjack's office. "What's the status, Moore?" Thomjack didn't look up from the paperwork before him.

The young engineer shifted from foot to foot. "Eden's dome has been patched and braced, but..."

"But you're not sure how long it will hold?"

"No, Sir," Moore said, taking a moment to breathe deeply, "I'm concerned about Midian's dome, sir." Without giving the senior engineer any time to respond, the new engineer jumped into the details. "Midian may be the newer bay, Sir, but her dome is older than Eden's. If Eden's has cracked, I'm sure the other isn't far behind."

The engineer managed to catch her supervisor's attention. Sitting up, Thomjack eyed her, "What do you think the best course of action is then?"

"I think we should be scanning the dome structure for stresses before anything else."

"Sounds like a good start, Moore."

"Thank you, Sir." Allyn Moore left the room a little lighter than when she entered it.

Thomjack scratched his thigh absently as he turned his attention back to the diagnostic report on reactor 2. The problem child of the station had been acting up again and this time, Thomjack was tempted to just leave it shutdown for the time being. Now, if he could just shake that feeling that disaster was looming around the corner.
Please joun us for the 18thEpisode of Ji Dian Station: Give Me Shelter

For more information, including rules, game background, how to join the game, and scheduling dates, please visit www.jidianstation.org, The LiveJournal Community, or subscribe to the RSS Feed for the latest announcements.

Ji Dian Station is a live action role-playing game set in Joss Whedon's Firefly 'verse. The game's timeline puts it after the events depicted in the movie, Serenity


Edit on 3:41 PM, 10/22/2008: Fixed the date again.
fullcontactmuse: (Ji Dian Station (old Logo))
On Saturday, September 27th, at 2:00pm in Kirkland, WA
Ji Dian Station Logo
One could almost say that the mood aboard Ji Dian Station is festive, almost celebratory, in its welcome for the new director of the Blue Stars unit stationed aboard the skyplex, Director Björn Kaiser. There are those who are hoping to reign in the unchecked forces running amok aboard the station.

However, this façade of gaiety covers the growing worry over the brewing unrest of those on the lower decks. Ever since the death of Hieronymus Blake, the famed artist, some of those on the lower decks have stated their loyalty to a man only known as Feral and worked to prevent those on the top side from entering decks below 13.

Interesting times are afoot, pushing loyalties beyond limits. Nevertheless, the question remains: Who will you ride the river with?
Please join us for the 17th Episode of Ji Dian Station: Who Will You Ride The River With?

For more information, including rules, game background, and scheduling dates, please visit www.jidianstation.org
fullcontactmuse: (Ji Dian Station)
On the operations deck of Ji Dian Station...
   "Shuttle Paso Doble, do you copy?"
   Huo Evans looked at the scrawny man, "Any response, Thomjack?"
   The chief of engineering let out a sigh, "No, Cheerful, no one's opened up the com over there." Olin always took a bit of pleasure when poking Evans, knowing who much he hates the nickname.
   "What'd you got on the ship?"
   "It's a Mercerindyne Hopster, a speedy little short range shuttle."
   "What's it doing out here?"
   "That's a very good question," Olin looked at Cheerful to gauge his reaction before continuing his analysis. "Her reactor shielding looks to be runnin' a little hot and the aft hull looks like it's leakin'. She was beat up pretty bad, Huo. There is only one life sign on that boat I can see and it's fadin' pretty fast."
   "Is she goin' to hit us?"
   "No, but with her trajectory, she has a date with the planet in about five hours. Listen, I know we haven't seen any out here yet, but do you think it might be...reavers?"
   "This far in, Thomjack? You must be itchin' to leave here earlier than you said, aren't you? No, it's probably not reavers." Cheerful turned to walk out, "Get your best crew assembled to bring her in. If he's still alive by then, he's gonna need to see the doc. If it was reavers...we need to know."



Please join us for episode 16 of Ji Dian Station, "Cut the Swathe" on August 23rd at the Clark House in Kirkland, Washington, for an afternoon of storytelling in the 'verse. For more information, please see the website at www.jidianstation.org.
fullcontactmuse: (Eye (Brown))
...and I can't find the wind shield for the microphone. Well, I have a couple of options still.
fullcontactmuse: (Ji Dian Station)
And we are almost there. Here is where we stand...
To Do List (90.9% completed)
  • [livejournal.com profile] sylvan needs to get off his butt and create his NPCs
  • Assign XP
  • Call Cassandra about the game.
  • Come up with game theme and title
  • [ REDACTED ]
  • Flesh out the one of the new Influence rules
  • Make sure everyone has at least one rumor.
  • Post a notice to the Firefly Meetup Group
  • Print game paper work
  • Respond to Influence Actions
  • Send out reminder e-mail about the game.
  • Update characters!
  • Update the mailing list server
  • Write "Setting the Scene"
  • [ REDACTED ]
  • [ REDACTED ]
  • [ REDACTED ]
  • [ REDACTED ]
  • Write up the first draft of bleeding out rules. (a.k.a. I'm not dead yet!)
  • Write up the Performers Guild
  • Assemble props and costume pieces
  • [ REDACTED ]


Edit on 1:19 AM, 7/25/2008: Still up and headed for bed but the game stuff is printed and [livejournal.com profile] sylvan wrote up a couple of his NPC's. I'm calling that good progress. :p
fullcontactmuse: (Cursed Duck)
Until the next Ji Dian Station game! And there is still work to do...

To Do List (20% completed)
  • Come up with game theme and title
  • Update the mailing list server
  • [ REDACTED ]
  • Assemble props and costume pieces
  • Assign XP
  • Call Cassandra about the game.
  • [ REDACTED ]
  • Flesh out the one of the new Influence rules
  • Make sure everyone has at least one rumor.
  • Post a notice to the Firefly Meetup Group
  • Print game paper work
  • Respond to Influence Actions
  • Send out reminder e-mail about the game.
  • Update characters!
  • Write "Setting the Scene"
  • [ REDACTED ]
  • [ REDACTED ]
  • [ REDACTED ]
  • Write up the first draft of bleeding out rules. (a.k.a. I'm not dead yet!)
  • Write up the Performers Guild
Still a lot more to do, but I am sure we'll finish it.

Edit on 11:05 PM, 7/16/2008: Okay, bumped one more item off of the list.
fullcontactmuse: (Ji Dian Station)
Ji Dian Station, Episode 15: The Devil You Know
Four hours before Lucky Lucy's opened on the 26th, reports began coming across the cortex that the Richards Federal Station on Triumph was badly damaged by a bomb blast in what many are calling a terrorist action. Fourteen federal agents and five civilians were killed in the blast and thirty-eight more were wounded. Within minutes of the blast, all traffic on and off of the moon were closed down. The Feds have even insisted on blockading the station in case the bomber was able to get off planet before the blast. People on the deck five, where the docking rings can be found, collectively sighed in resignation as the station was placed into orbital lock once again. Obviously, the feds do not want any of recent arrivals to leave in hurry.

In very least there is still Lucy's and there is no sign of it not opening on time.

Please join us at the Sammamish Forest Manors Clubhouse for "The Devil You Know", the 15th episode of Ji Dian Station on July 26th at 2:00 pm. Please see the website, jidianstation.org.
fullcontactmuse: (Harry Potter and Snakes on a Plane)
Last night, someone was fixating on wands, and the length that wand, of a particular fictional character's wand. He would not shut up about it.

I give to you Alvis' Fine Wands. I have a 13.5 inch wand made from cherry wood with a core made from a wendigo fang.


Yeah, but we love him.
fullcontactmuse: (Harry Potter and Snakes on a Plane)
I am doing research to support a LARP I am workingon with [livejournal.com profile] sylvan. What I am looking for are books and websites that have information on mythological creatures from North America and Central America.

Thanks!
fullcontactmuse: (Dice)
This took me back a ways. The file is dated for 7/9/2004, so it's almost four years old.

Game related chatter saved in a file called "Rory is a bastard....doc" )

I'm sure most of you will have no clue about the context. A few of you, on the other will have a clue. All I can say is...*snicker*
fullcontactmuse: (Dice)
I did not look like an ass performing last night. :)
fullcontactmuse: (Brass Gear Drive)
Are you going to the ECC event game tomorrow? Would you take photos for me? I would even let you use my camera.

Yes, if I'm going to throw myself on stage, I want photos of it.

Thanks!
fullcontactmuse: (Dice)
To Do List (75% completed)
  • Add [livejournal.com profile] gypsiequeen Homework tasks
  • Assemble Stat Card
  • Build NPC
  • Burn music to CD
  • Buy Hair Pins and Bobby Pins--mine seem to have gone walk about...
  • Call Dr. Sanborn, left message Set up appointment for Tue May 3rd at 8pm
  • Call ID Edge, need to follow up in 3 days. ID Edge called back, they're getting the run around too.
  • Clean oven
  • Design stat card
  • Do dinner on Thursday
  • Export NPC character sheet to PocketCharacter
  • Figure out dinner for Friday
  • Get goggles
  • Give [livejournal.com profile] gypsiequeen hugs until complete :)
  • Help [livejournal.com profile] gypsiequeen with organizing the Homework TODO
  • Make final arrangements with [livejournal.com profile] fixerbard for equipment pickup and drop off.
  • Pin skirts together
  • Print stat card
  • Put Girly Girl on the bus
  • Select corset
  • Select fishnet top
  • Select skirts
  • Select stockings and garters
  • Submit NPC for approval
  • Burn additional music to CD.
  • By request, "Shoot [livejournal.com profile] blushingangle in the head." She feels that "it is [her] fault for a lot of the todo list pertaining character stuff and performances." So, I'm happy to oblige. :D
  • Do a run through of performance, makeup, costume, and all.
  • Do load of laundry
  • Do make up and costume test
  • Give [livejournal.com profile] gypsiequeen more hugs until complete. :)
  • Pick up equipment from [livejournal.com profile] fixerbard around 12pm on Saturday...
  • Style wig
fullcontactmuse: (Ji Dian Station (old Logo))
Photos are courtesy of [livejournal.com profile] urbanwolfie.


(click on the photo)

fullcontactmuse: (Flying Monkeys Stole My Icon)
Yes, this is late, I know as the week is now half over. I've been busy, so you'll have to live with the tardiness of the post.

Friday night: was working madly on getting ready for the LARP. Lots of writing and suffering from my brain wiring. You see, as I was working on the game, it occurred to me how useful it would be to able to search the character's background information. Something that should be easy enough to implement, right? You would think. Something funny was happening with the code, causing the CPU to peg out around 100% and spike the memory usage to up around 2 GB for the IIS application.

Debugging was going on was difficult because of the memory and processor constraints. What was bothering me so much, though, was the fuck that I was stuck. I could not get past it. I would tell myself that I needed to work on content rather than fiddling with code. I knew this is where the work I should be focusing on ought to be the game content, but I could not take my mind off it. I had to fix the problem. There was nothing I could do stop myself.

Frankly, it drives me completely nuts. Anytime there is a computer problem, I will focus on it until it is solved. Focus really isn't the right word. It's more like I obsess about it and it becomes the driving desire. The only time I stop before it's done is when I am on the verge collapse. Even then that doesn't always work.

I eventually found the problem: the counter variable used in the loop that was iterating across the characters was not, for some reason I could not discern, incrementing. I looked and I am positive that it was some side effect because I was passing the variable by value, meaning I was passing a copy of variable and not the variable itself, to the helper function. So that couldn't be it. For what ever , the counter was stuck at 2. Forever, causing a tight loop that brought the system to its knees. The fix was to use a different variable name.

In the grand scheme of things, this feature was icing. While it makes life easier and could've waited, but I could not let it go. The fact that I was helpless to it bothers me a lot.

We ended up canceling the Ji Dian Station game as [livejournal.com profile] sylvan was sick. I survived the vampire game on Saturday night. Score! Mission accomplished and now Mr. Crescent can get on with paying work. ;)

Sunday was a photo shoot with Jenny Rotten of the Nasty Habits and then a play session later.

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